Technical Artist

A Technical Artist serves as a crucial link between the art and programming teams, ensuring that artistic vision is realised within the constraints of technical requirements. This role involves creating and maintaining art assets, developing shaders, and optimising workflows to enhance efficiency in game or visual development projects.

Additionally, Technical Artists provide support in troubleshooting technical issues related to art production, offering training and guidance to artists on best practices and tools.

Future demand High
Average yearly income $78,000
Skill level Advanced

How do I become a technical artist?

All skill levels Beginner Experienced
CUA31020

Certificate III in Screen and Media

Blended, On Campus, Online, Traineeship
4 - 24 months
$0 - $8,044
  • There are no mandated entry requirements.
Additional requirements may apply.
CUA51120

Diploma of Visual Arts

Blended, On Campus
12 - 24 months
$0 - $18,540
  • There are no mandated entry requirements.
Additional requirements may apply.

Bachelor of Game Design

Blended, On Campus
3 years
$65,364
  • There are no mandated entry requirements.
Additional requirements may apply.
  • There are no mandated entry requirements.
Additional requirements may apply.

Diploma of Game Design

Blended, On Campus
12 months
$21,788
  • There are no mandated entry requirements.
Additional requirements may apply.
  • There are no mandated entry requirements.
Additional requirements may apply.

Bachelor of Screen Media

On Campus
3 years
Unavailable
  • There are no mandated entry requirements.
Additional requirements may apply.
*Showing course fees for all providers. Some providers may not be available in your area.

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